It's a game so obscure, filled with a world so surreal and twisted and bizarre that since the day I brought in version one for the PS2 into the house, made all the worse the day the older kids brought in version 2, and, well, game playing around here just hasn't been the same since.
And May said just today, "I wonder if we had the controller extension if we could hook up 4 players?" and I said, thinking of the trouble we already have just May and I trying to instinctively cooperate enough to pull in just 180 of the thousand paper cranes, for example, "No, that might be too much. I think what we really want is an online networked version with players from all over all colliding in the streets and homes and skies and waters"; and we laughed knowing that this thing was so obscure, we might be pretty old the day that happened. Imagine our surprise when I sat down at DayPop today and found Katamari Damacy as the number four hit site of the moment!
We were
there in a flash but, not to get your hopes up, no, they didn't put our favourite game online or even the fab soundtrack, but what you will get from that link is a fun little flash app and a small taste of the unique and delightful madness that is Katamari, the only game we know where the playing is far far more important than any score.
Which is, really, just how it should be.
Altogether now, everybody sing: ha nana na na na na, na kat-a-mar-i da-ma-cy (bukkatuh bukkatuh bukkatuh bukkatuhta)...
- mrG's blog
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